#pragma once

#include "Includes.h"


namespace Offsets
{
	extern int m_iTeamNum;
	extern int m_lifeState;
	extern int m_iHealth;
	extern int m_fFlags;
	extern int m_ArmorValue;
	extern int m_hActiveWeapon;
	extern int m_vecViewOffset;
	extern int m_vecOrigin;
	extern int m_vecVelocity;
	extern int m_iFOV;
	extern int m_vecPunchAngle;
	extern int m_iClip1;
	extern int m_hOwner;
	extern DWORD EstimateAbsVelocity;
};
